Technical Specifications
- Category
- Shoes
- Polygons
- 28.5k tris
- Textures
- 3 × 2048px PBR maps
- File size
- 18.6 MB (web GLB)
- Formats
- GLB · glTF · USDZ · FBX · OBJ
- Materials
- PBR — albedo, normal, roughness, metallic
- AR-ready
- iOS Quick Look · Android Scene Viewer
- Optimization
- Real-time / mobile-AR optimized
Game-Ready Military Robot Character
This military robot was created as a real-time 3D character for games, animation and AR experiences. Hard-surface characters like this need a balance of mechanical believability and performance, and the model is built to deliver both.
Hard-Surface Modeling and Wear
Armor plates, joints, mechanical limbs, sensors and weaponry were modeled with clean hard-surface topology and convincing panel detail. High-frequency detail such as bolts, vents, scratches and stencils is baked into normal and ambient-occlusion maps to keep the polygon budget real-time friendly.
Materials, Rigging and Delivery
Physically based materials give the bot painted and bare metal, rubber and glass with realistic edge wear and grime. It can be delivered clean or rigged for Unity, Unreal, cinematics and AR, in FBX and GLB/glTF with USDZ for AR. Explore our 3D modeling services or contact 2Soft3D.

