Military Bot

Polycount - 87k

File size - 12 M

Loading time - 5 sec

Technical Specifications

Category
Shoes
Polygons
28.5k tris
Textures
3 × 2048px PBR maps
File size
18.6 MB (web GLB)
Formats
GLB · glTF · USDZ · FBX · OBJ
Materials
PBR — albedo, normal, roughness, metallic
AR-ready
iOS Quick Look · Android Scene Viewer
Optimization
Real-time / mobile-AR optimized

Game-Ready Military Robot Character

This military robot was created as a real-time 3D character for games, animation and AR experiences. Hard-surface characters like this need a balance of mechanical believability and performance, and the model is built to deliver both.

Hard-Surface Modeling and Wear

Armor plates, joints, mechanical limbs, sensors and weaponry were modeled with clean hard-surface topology and convincing panel detail. High-frequency detail such as bolts, vents, scratches and stencils is baked into normal and ambient-occlusion maps to keep the polygon budget real-time friendly.

Materials, Rigging and Delivery

Physically based materials give the bot painted and bare metal, rubber and glass with realistic edge wear and grime. It can be delivered clean or rigged for Unity, Unreal, cinematics and AR, in FBX and GLB/glTF with USDZ for AR. Explore our 3D modeling services or contact 2Soft3D.

Military Bot

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