Immersive apps usually require lots of 3D content, and 2Soft3D is here to help you out. Our talented team is ready to build any 3D models for virtual and augmented reality you need. We pay careful attention to project requirements, fine-tuning our models to your specific expectations.
We understand that mobile AR (iOS/Android) and standalone VR headsets (such as Meta Quest) have limited processing power. That’s why we apply advanced optimization techniques such as:Level-of-detail (LOD) modeling Texture baking and compression (ASTC, ETC, DXT) Shader simplification for real-time rendering This ensures smooth performance without sacrificing visual quality, even on resource-constrained devices.
Whether you're developing in Unity, Unreal Engine, WebXR, or native SDKs, we deliver assets compatible with your preferred environment. Our team ensures seamless integration into platforms like:Vuforia, ARKit, ARCore SteamVR, OpenXR WebGL-based AR viewers We also tailor exports to supported formats including GLTF/GLB, FBX, OBJ, and USD — ensuring plug-and-play readiness for your development pipeline.
From single 3D product models to large-scale virtual environments, we offer scalable asset creation services tailored to enterprise needs. Our structured workflows support:Batch modeling and automation via scripting Version control with Perforce and Git-LFS Agile delivery cycles with milestone-based QA This allows us to efficiently scale up production while maintaining consistent quality across complex AR/VR applications.
Gaming: Immersive environments and characters.
Real Estate: Virtual property tours.
Healthcare: Surgical simulations and training.
Education: Interactive learning experiences.
Manufacturing: Prototyping and virtual assembly.
Yes! VR models can be repurposed for product demos, interactive ads, or 360° videos to engage customers in innovative ways.
We use industry-standard tools like Blender, Maya, ZBrush, Unity, and Unreal Engine to create high-quality, optimized VR assets.
We deliver models in formats like .fbx, .obj, .glb, and .glTF, optimized for seamless integration with VR platforms.
We focus on:
Polygon reduction (low-poly modeling).
LOD (Level of Detail) systems.
Texture compression and efficient UV mapping.
Rigging and animation optimization for smooth rendering.
Absolutely! We design animations for VR, including character movements, object interactions, and environmental effects, ensuring responsiveness in real-time VR environments.
3D Modeling: Environments, characters, and props.
Animation: Character rigging, object interactions, and cinematic sequences.
VR Integration: Porting models into Unity/Unreal Engine.
Custom Solutions: Training simulations, virtual tours, and gamified experiences.
Industry Expertise: 5+ years in VR/3D development.
Cross-Platform Optimization: Models work flawlessly on all major VR devices.
End-to-End Solutions: From concept art to final deployment.
Client-Centric Approach: Tailored workflows and transparent communication.
Headquarters: Nicosia, Cyprus
Representatives: USA, Canada, UAE,
Germany, Ukraine, Poland